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as it competed with Sony's Play Station 4 and Microsoft's Xbox One.

The Wii U is the first Nintendo console to support HD graphics.

On July 25, the company released an improved battery pack for the Wii U Game Pad.

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On July 13, 2013, Nintendo released a white version of the Premium Pack in Japan, as well as an official battery pack and charger dock for the Wii Remote.

The battery pack is capable of about 3 hours of gameplay before needing to be recharged.

Some analysts expressed skepticism in regards to the addition of a touch-screen, expressing concern that the controller would be less affordable and less innovative than the original Wii Remote.

He also stated that the console would feature a unified online system known as Nintendo Network, which would feature user account support as opposed to the use of friend codes.

The system's primary controller is the Wii U Game Pad, which features an embedded touchscreen, and combines directional buttons, analog sticks, and action buttons.

The screen can be used either as a supplement to the main display (either providing an alternate, asymmetric gameplay experience, or a means of local multiplayer without resorting to a split screen), or in supported games, to play the game directly on the Game Pad independently of the television.

In an interview with Game Spot the next day, Nintendo of America's Senior Product Marketing Manager Bill Trinen admitted that Nintendo's pre-launch marketing and presentations of the Wii U had focused too much on the Game Pad, to the extent that some consumers mistook the device as an accessory for the existing Wii rather than a component of an entirely new platform.

Trinen ensured that future promotional material for the console, including its packaging, would emphasize both the Wii U console and Game Pad.

Game designer Shigeru Miyamoto admitted that the lack of HD and limited network infrastructure for Wii also contributed to the system being regarded in a separate class to its competitors' systems, the Play Station 3 and Xbox 360.

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